THE SEAL IS BREAKING...
Best experienced with sound on.
ELYSIUM MAINNET · MINT COMING SOON

THE SEAL IS BROKENGATES OF
ELYSIUM

The demons of Tartarus are climbing into Elysium. 5,555 Wardens stand at the gates. Mint yours, train it in the Barracks, and fight through the Gates for $ICHOR.

5,555Wardens
4Classes
3Gates
$ICHORComing soon
THE BREACH · OFFICIAL TRAILER

Watch the gates break open.

GATES_OF_ELYSIUM.MP4● 0:25
VOLUME I · THE LORE

The day Elysium woke,
Tartarus woke with it.

For a thousand ages the demons slept beneath a chain-seal. Then the light of a new chain broke over Elysium — and the seal cracked.

CHAPTER I

The Seal

Deep below the world, the demons of Tartarus were bound by an ancient chain. It held for a thousand ages.

CHAPTER II

The Breach

Three gates tore open. Imps and ghouls poured out first. Behind them, Hellknights. Behind the last gate, the Lord of Tartarus waits.

CHAPTER III

The Wardens

Elysium's old guardians rose again. 5,555 of them. Each one is a Warden you can hold — and send into the Gates.

CHAPTER IV

The Barracks

Between battles, Wardens train by the fire. Every day in the Barracks earns them Ichor — the golden blood of the gods.

"The gates do not close themselves. Someone has to stand in front of them."— THE FIRST WARDEN
VOLUME II · THE WARDENS

5,555 Wardens.
Four classes. Three stats.

Every Warden is a pixel hero with its own class, gear and stats. Stats decide how hard it hits in the Gates — and how often it walks back out.

Sample stats shown. Every Warden rolls its own MIGHT, SWIFT and SPIRIT at reveal.

RARITYSUPPLYSTAT RANGEBARRACKS BOOST
Common3,30030–501.0x
Rare1,50045–651.3x
Epic60060–801.7x
Legendary15075–952.5x
Ascended · 1/1595+4.0x
VOLUME III · THE GATES

Pick a Warden. Pick a gate.
Walk back out with loot.

Three gates, three levels of danger. Every run costs Stamina, not coins — each Warden gets free Stamina every day. Win for XP, gear and Ichor. Lose, and your Warden is only wounded.

ASHEN CRYPT● GAMEPLAY PREVIEW

VICTORY

Preview only — the real Gates open after mint.
CHOOSE YOUR WARDEN
Win chance: 70%
VOLUME IV · THE BARRACKS

Stake your Wardens.
Earn while they rest.

Send Wardens to the Barracks and they earn $ICHOR and XP every day. Rarer Wardens and longer locks earn more. The Barracks open right after mint.

TRAININGBOOSTRULE
Flexible1.0xLeave any time
3-day lock1.25xNo trading while locked
7-day lock1.6xNo trading while locked
30-day lock2.5xEarns the Veteran badge

Daily reward = your share of a fixed Barracks pool × rarity boost × training boost.

VOLUME V · ROLL CALL

Answer the Roll Call.
+5 XP every day.

Every Warden checks in once a day. Keep your streak alive for bonus XP. XP raises your level, and your level unlocks the higher gates.

WALLET NOT CONNECTED
LEVEL 1
0 XP
25 XP to Level 2

Connect your wallet and sign once a day. Signing is free: no gas, no transaction.

ACTIONXP
Daily Roll Call+5
7-day streak+15
30-day streak+75
Win the Common Gate+10
Win the Rare Gate+25
Win the Legendary Gate+60
A day in the Barracks+3

Rare Gate unlocks at Level 5. Legendary Gate unlocks at Level 10.

TOP WARDENS

0 Wardens enlisted
RANKWALLETSTREAKXP
The leaderboard fills up as Wardens answer the Roll Call.
COMING SOON

$ICHOR

The golden blood of the gods, and the currency of Elysium. Earned in the Barracks and the Gates, spent on revives, Stamina and upgrades. Tokenomics will be revealed before launch.

VOLUME VI · THE MINT

The gates open soon.

5,555 Wardens. Once they are gone, the gates belong to their holders.

5,555Supply
0.00Price · revealed soon
ELYSIUMMainnet
SOONMint date
VOLUME VII · THE ALCHEMIST

Elixirs that make
your Warden stronger.

The Alchemist opens his shop for one day only. Elixirs are boost items you mint and use on your Warden before a Gate run.

ELIXIR MINT · 24 HOURS ONLY
0.000price revealed soon
Unlimited mint for 24 hours · batch 1, 5, 10 or 50
Opens after the Warden mint
Use them to boost your Warden in the Gates
When the 24 hours end, the shop closes
BATCH MINT
5 Elixirs · price revealed soon
VOLUME VIII · THE PATH

Roadmap

Mint first, then a new unlock every few days.

WE ARE HERE
PHASE 0

The Seal Breaks

  • Lore & class reveals
  • Gameplay previews
  • Whitelist
PHASE I

Wardens Rise

  • 5,555 Warden mint
  • Reveal
  • Barracks staking
PHASE II

The Alchemist

  • Elixir mint, 24h
  • Daily Roll Call
  • $ICHOR launch
PHASE III

Common Gate

  • Gates open
  • Loot & gear
  • Leaderboard
PHASE IV

Higher Gates

  • Rare Gate
  • Legendary Gate
  • Season 1 rewards
PHASE V

Expansion

  • Gear forge
  • Boss raids
  • Season 2
THE CALL HAS GONE OUT

Join the Wardens.

Mint news, price reveal, whitelist and gameplay drops land here first.

VOLUME IX · QUESTIONS

FAQ

What is Gates of Elysium?

A pixel-art NFT game on Elysium Mainnet. You hold Warden NFTs, stake them in the Barracks to earn $ICHOR and XP, and send them through the Gates to fight the demons of Tartarus for loot.

How many Wardens are there?

5,555 in total, across four classes (Knight, Ranger, Sorcerer, Cleric) and five rarities, including five 1/1 Ascended Wardens.

What is the mint price?

The price and date will be revealed before mint. Follow us on X and join our Telegram so you don't miss it.

What are Elixirs?

Boost items for your Warden. They mint unlimited, for 24 hours only, right after the Warden mint. You can batch mint 1, 5, 10 or 50 at once.

Can I lose my Warden in the Gates?

No. A Warden that loses a fight is wounded and heals over time. Your NFT is never burned or taken.

When does $ICHOR launch?

Soon. Tokenomics and the launch date will be announced before the Barracks open.